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[Quest] Durotar - "Never Trust a Big Barb and a Smile", in Quest.
Current Behavior (The current behavior of the reported function):
Clattering Skorpids [Npc id: 3125] sometimes get stuck when you pull them from far away. It seems like they are trying to cast their Envenom [Spell id: 73672] but they are not actually casting it because the player is too far away, which causes them to get stuck. They then continue to walk towards the player ONLY if the player is moving, if the player stands still they will continue to be stuck.
Correct Behavior (The correct behavior of the reported function):
The Skorpids should only try to cast Envenom if they are near melee range of the player (as seen in the linked video)
How to reproduce the bug (How did this happen?):
1. Accept the Quest "Never Trust a Big Barb and a Smile"
2. Pull a Skorpid from far away (e.g. 40 yards)
3. Don't move